I am on Windows 8.1 + all the latest updates, so maybe this is why ENBInjector did not work.Īny ideas if it is possible to use ReShade + SweetFX 2.0 (0. I also tried ENBInjector with leaving Proxy Library usage in ENBLocal.ini, but that did nothing if I left Proxy Library name blank or the game crashed on launch if I used ReShade.dll for Proxy Library name. I set ENBInjector to run As Administrator just like all other Skyrim. This way the game loads, but ReShade.dll is most definitely NOT being loaded (no ReShade.log file is created). I also tried pasting ENBInjector.exe into the game directory, then typing ReShade in ENBInjector.ini and removing Proxy library usage from ENBLocal.ini.
![how to skyrim sweetfx how to skyrim sweetfx](https://sfx.thelazy.net/media/medthumb/SkyrimSE_2016-10-28_18-02-33.jpg)
I tried to switch libraries (make ReShade the primary library and ENB D3D9.DLL the proxy library), but the game ended up looking all weird with strange shadows spreading around. I've set the Skyrim.ini to where the screenshots are disabled, which AFAIK is necessary so that PrtScn doesn't just do a default bog standard vanilla screenshot, and my SweetFX settings file shows that I'm using the right key (and doesn't seem to have an on/off setting for screenshots), but when I check the saved file, it looks identical to the.
#How to skyrim sweetfx install
3: install via steam - installer - 7z archive ( readme, whatsnew) Current SE build 2 The Skyrim Script. Then I went into ENBLocal.ini and changed the proxy library entry name from D3D9_SMAA.DLL to D3D9_Proxy.dll. modlist2466431 dll - SweetFXpreset RC 3: install via steam - installer - 7z archive ( readme, whatsnew) Current SE build 2.
![how to skyrim sweetfx how to skyrim sweetfx](https://www.ignboards.com/proxy.php?image=http%3A%2F%2Fi.imgur.com%2FgzloF8a.jpg)
I deleted the original D3D9_SMAA.DLL + 2x SMAA files and pasted 32bit ReShade.dll, which I renamed to D3D9_Proxy.dll. I use RealVision ENB for Skyrim, which has 2x libraries - D3D9.DLL and proxy library D3D9_SMAA.dll + 2x SMAA-related files.